With the continuous development of 3D rendering technology, Keyshot has become one of the essential tools for designers and animators. Whether you are engaged in industrial design, car modeling, or character modeling, mastering the lighting techniques in Keyshot is crucial.
How to blur shadows after lighting in Keyshot?
Shadows play a crucial role in visual expression. Not only do they enhance images significantly, but they also contribute to a more harmonious overall effect. However, sometimes we also desire shadows to be softer or slightly blurred to cater to specific creative needs.
Firstly, you need to choose the appropriate lighting model. Keyshot provides a wide range of lighting models, such as point light sources, directional light sources, and ambient lights. Different models will produce different shadow effects, so selecting the right model is the first step.
Next, you can experiment with the "blurriness" of the lights. In the Keyshot lighting property panel, there is a slider called "blurriness". By adjusting this, you can control the sharpness of shadows. A higher blurriness setting results in softer shadows.
Finally, you can also increase the "Light Source Size" to make the shadows more blurred. In the lighting attribute panel, find the "Size" option and increase the value. This will make the light source larger, causing the shadows to spread out and achieve a slightly blurred effect.
Where can I set up local lighting in Keyshot?
Local lighting is a commonly used technique in 3D rendering to emphasize a specific area or object in an image. In Keyshot, achieving local lighting primarily relies on two tools: Spotlights and Area Lights.
A Spotlight is a highly directional light source capable of concentrating light within a small area. In Keyshot, you can add a Spotlight by navigating to "Assets" > "Lights" > "Spotlight" and making detailed settings in the property panel.
Area Lights are a type of light source with a large area, suitable for simulating natural light or indoor lighting. You can add an Area Light by navigating to "Assets" > "Lights" > "Area Light", and set its size, intensity, and color in the property panel.
Regardless of the lighting you use, you can achieve precise local lighting by adjusting its position, angle, and distance. Furthermore, you can also utilize a "light blocker" to control the direction of light, enabling more complex local lighting effects.








